Minimizing memory used during game play any tips?
Player_E
Member, PRO Posts: 604
After some feedback I have found out that Mother Earth does not run to well on any model other than a 3gs.
I just did a test and found that during game play my memory usage spikes to around 35mb at its highest point. I want to try and get that to 28mb max so hopefully it will run much smoother on other devices.
Any tips on how to lower memory usage?
I know i should lower the amount of actors, but my game is based around the idea of quite a bit of actors on the screen at once.
I just did a test and found that during game play my memory usage spikes to around 35mb at its highest point. I want to try and get that to 28mb max so hopefully it will run much smoother on other devices.
Any tips on how to lower memory usage?
I know i should lower the amount of actors, but my game is based around the idea of quite a bit of actors on the screen at once.
Comments
Don't spawn, recycle.
It's not so much the memory usage as it is the FPS. My memory usage is ALWAYS over 30mb & usually over 40MB. But my game runs steady over 30FPS in battle on a 3G.
But I have literally been working 2 weeks to get EVERY frame I can. I didn't have movement unchecked for all my actors, by doing that I actually increased my FPS by a few. Every couple helps, it will all add up.
I will go through now and disable all movement for actors that dont move
and what do you mean by dont spawn recycle? please go into more depth if you can. because my game is pretty much built around actors repeatedly spawning so this may help me out a lot.
and Tshirt do you want me to send you to your email so you can look it over and see what is possible?
I appreciate the help guys!
So I guess im shooting for around 30FPS not really lower memory usage
When I uploaded my game I think I was pushing 60 FPS, so Im gonna have to work some magic to get it down it looks like haha
I just went through a tweaked everything really fast to try and get my FPS to around the 40 goal.
During my load screens and menus Im sitting at about 57-60 FPS
During my game play which is pretty hectic and has a lot of activity the FPS ranges anywhere from 27-37 FPS, but the constant it seemed to stay at was 32-35. I was expecting this to be the higher FPS
now I have a pause feature in my game, so I paused it which brings up some more menus it kick backed up to 57-60 FPS, but when I resume it drops back down to the range of 32-35.
to me this sounds kinda strange it seems logical to me that the FPS should be reversed in the examples I gave above, but some insight would be nice.
and to Tshirt so I just need to package the game like im going to submit it and zip the file and send it over to you correct?
or if my game is sitting in a normal are just let me know and I wont bother to use your time
thanks man appreciate it
thanks for the help man