Pathing System Question - new to GameSalad
Knightraven
Member Posts: 0
Hey guys, I just started working with GameSalad with a friend of mine. We were considering a game involving zombies played from a top-down perspective. Before we got too far though, we wanted to see if it was possible to do a pathing system where the zombie walks towards the player, but is smart enough to realize if there is an object between them and go around it. Can something like this be done?
Comments
You can also make waypoints but you have to manually input them.
Darren.