Can I make a Soundtrack at the Game Level
IntelligentDesigner
Member Posts: 517
Instead of having it at the scene level, so that if the scene is reloaded, the soundtrack is not restarted, but continues to loop smoothly...
Comments
Yeesh, this tool is buggy! Anyone have any luck looking into a *.gameproj file (flat file editor, maybe) to see if it can be corrected? It appears that some things, like maybe scene changes are dependent upon arrival time rather than later sequencing for order, and the change scene behavior, although it allows you to specify the scene to change to by name, does not follow through with that but rather some internal idea of the next scene that was chronologically added...
As per your suggestion, which I still believe is correct, I added the splash scene, and dragged it in front of the main scene. I moved the score to an actor on the splash and started the app. Splash, and the score plays, touch and the main scene is entered, button to the instructions no longer takes you to the named scene, it dumps you back to the splash. I removed the splash, and voila! now the main scene and Instructions are working perfectly again.
I am pretty sure it is a simple bug. Like if you add a new scene after programming navigation, it does not care about the name, but rather uses the next scene in some sort of chronological order regardless of the designer's intent.
Maybe another bug for the gurus...
Cheers, back at ya, bro!