iPhone DPLA: GameSalad & iPhone OS 4 ..?

CapCap Member Posts: 225
edited November -1 in Working with GS (Mac)
Hi there!

If you look at section 3.3.1 of the iPhone Developer Program License Agreement, it now reads...

"3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited)."

Link: http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler

Does this ban pre-processors or a cross-compilers like MonoTouch, Unity 3D or GameSalad?
Or is it still possible to use GameSalad to develop games for iPhone, iPad and iPod Touch?

Thanks for answers.

Yours sincerely,
Cap

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