Code Signing error

TraXsiv2TraXsiv2 Member Posts: 29
When i go to publish my game in Game salad I get this error

Error: Code signing failed. Make sure your provisioning profile, developer certificate, and WWDR certificate are installed.

Im pretty sure i have all three of these on my computer. Where would i go to check that they are installed and in the right place. Thanks

Comments

  • SlowboySlowboy Member, PRO Posts: 329
    I think you can see them all in Keychain Access (app in the utilities folder)
    I'm a step ahead of you, but still just as confused by all this stuff! I have published with Game Salad, but now Apple are complaining about the profiles when I try to upload it to them :L
    Good luck!!
  • TraXsiv2TraXsiv2 Member Posts: 29
    hmm....thanks btw... so i keep getting that error but when i go on the gamesalad site and check my iphone games it shows the game there. I downloaded the file... its name is:

    00000127-e489-ceda-81a0-7d0f5c7791a4.game

    Is this right? and if so what do i do with this now lol
  • TraXsiv2TraXsiv2 Member Posts: 29
    I just dont know anymore. I have my WWDR certificate and developer certificate downloaded and in the keychain. I created a provisioning profile and downloaded it. These three things are on my computer. I have the xcode on my computer too. I reinstalled gamesalad. I still get this error. ugh
  • quantumsheepquantumsheep Member Posts: 8,188
    Have you got an app id??? You need one for each game.

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • TraXsiv2TraXsiv2 Member Posts: 29
    that should be in the provisioning profile when you download it right? well I mean you create it on the apple site and that goes into that profile I know thats in my profile so yes. i dont have to do anything with the Development Push SSL Certificate or Production Push SSL Certificate do I?
  • quantumsheepquantumsheep Member Posts: 8,188
    I don't think so, no. Though I haven't published anything since January, so my info may be out of date...

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • TraXsiv2TraXsiv2 Member Posts: 29
    do you know a way i can check that i have everything installed on my mac correctly as in the two certificates and the provisioning profile. For the profile, i made sure its status was active and then i downloaded it. do i need to put it somewhere. When i open it i assume it is working right because it opens right up in xcode.
  • TraXsiv2TraXsiv2 Member Posts: 29
    OMG!!!!! thank you I checked back through the app name and stuff.. When i was publishing through Gamesalad i published the game with a different name then the app name from the apple site thanks again everyone for the help
  • SprucieSprucie Member Posts: 12
    TraXsiv2 said:
    ...I checked back through the app name and stuff.. When i was publishing through Gamesalad i published the game with a different name then the app name from the apple site

    I know it's been a year, but maybe you'll get notified of updates to this thread. =) When you fixed the app name issue, which were the text boxes that needed to be in agreement? The game's title in GameSalad and the App ID's description on Apple's site? I'm also getting this problem and I've tried to make sure everything's in agreement, but I don't really see any boxes that say "name" as you described. Thanks!
  • App SurgeApp Surge Member Posts: 651
    I've been having this same problem, but I figured it out! In Xcode, open up any project, and navigate to build setting. From there, scroll down (it's in alphabetical order) to where the header bar is Code Sign. Then, change the one that says release to iPhone Distributor, and the one that says debug to iPhone Developer. Hope that helps
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