HELP - Looking for Game Design Workshops in USA
AroneStudios
Member, PRO Posts: 89
Hey Guys... has been a long time...
Well, I quit my regular job as Graphic Designer here in Brazil to focus all my strength on Game Designing.
And to begin this new phase, I'm planning to make a course abroad.. in the USA more specifically. I'm going to be there for 3 to 4 months.. ... I'm looking for workshop all over the internet.. but I failed to find the right one (2 or 3 months tops, something intensive and affordable too)... I was thinking some kind of summer course.. or.. easter course... I'm pretty lost here... never been in north america before, i thought, maybe you guys could give me a hand and point the right direction.. I would be very pleased!
well, I guess that's it for now..
Looking forward to your answers..
thank you all, thank you very much!
I'll leave my skype id and mail below just in case.
mail: aronestudios@gmail.com
Skype: guenther.gabriel
Well, I quit my regular job as Graphic Designer here in Brazil to focus all my strength on Game Designing.
And to begin this new phase, I'm planning to make a course abroad.. in the USA more specifically. I'm going to be there for 3 to 4 months.. ... I'm looking for workshop all over the internet.. but I failed to find the right one (2 or 3 months tops, something intensive and affordable too)... I was thinking some kind of summer course.. or.. easter course... I'm pretty lost here... never been in north america before, i thought, maybe you guys could give me a hand and point the right direction.. I would be very pleased!
well, I guess that's it for now..
Looking forward to your answers..
thank you all, thank you very much!
I'll leave my skype id and mail below just in case.
mail: aronestudios@gmail.com
Skype: guenther.gabriel
Comments
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I don't have a specific recommendation but if you check out Cal (UC Berkeley) and Stanford's websites, you might find course offerings related to Game Design.
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@tatiang oh.. sorry... I didn't realised it... it's 3 pm in Brazil.. thank you for the help... i'll bring the post up later then
http://guildhall.smu.edu/
Honestly you are not going to find many offerings other than a basics (very basic), or into into game design for a time span of 1-4 months (a semester). In many places you won't even scratch game design, but rather just get started on prerequisites, like art history, math etc.
There are summer camp programs such as what USC offers:
http://summer.usc.edu/general/summer_seminars_videogame.shtml
I'm not after a college/masters degree right now... I live in Brazil.. I'm 25 and wanting to expand my mind, knowledge and to meet new people... by doing some specialisation workshop....
I'm a bachelor in Graphic Design... graduated in 2010.. so.. maybe I would not fit the Summer camp's Requirements.. that's high school students, right?..
and the search continues ..
wish me luck!
May sound odd, but you may be better off with a video tutorials or some online based course. Don't bother with the online college programs (even they claim to offer an introduction course etc.), they will milk you for $ and ask you to take asinine prerequisites that are not accredited anywhere else.
Some schools in the U.S. are so large that contacting an admissions director and getting individual feedback is impossible, but once in a while (especially at smaller schools), you luck out and find someone willing to talk to you about your goals, needs, etc.
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I've been around the block in the Game Industry for 20 years now, starting out as a Game Designer, and I've seen the rise of the Schools that promote Game Design. Truth be told, depending on what you want to do, you're likely not going to find what you're looking for at a traditional school. A majority of the school programs out now really teach LEVEL Design vs. traditional Game Design; teaching users how to use Unity, the Unreal Editor, and a ton of scripting language primers, with a recent attention to the Mobile space. What's often lacking is Game Design Theory and Philosophy (i.e. understanding what makes something fun, understanding risk/reward concepts, etc.).
As someone that's hired Game Designers (and developers for that matter) at Publishers and Dev Studios like Activision, THQ, etc., I've often found stronger candidates are folks that have actually built mini-games, test levels, used level editors, etc. and can explain what they made, why they designed their creations the way they did, and what they were expecting the end-player to experience in play. If you're looking to learn Game Design, the best suggestion I can give you is to do two things -
1) Play a bunch of the really popular games out there on the medium you wish to Design for (i.e. PC for PC games, Console titles for Console games, Mobile for mobile games, etc.) and pay attention to elements beyond the game itself. Ask yourself a bunch of questions also, as you play - as in why did they place that power-up there? Why are there X bad guys here in stead of Y? Why do I get an upgrade now vs. later?
2) Build things. Use Game Salad, Sim City level editors, Star Craft editors, etc. and learn their tools and build levels. And when you're done, be in a position to be able to speak to your creations. Explain WHY you created what you build and how you expect the player to react.
While you will likely not be creating the next Call of Duty, Mario Galaxy, Angry Birds levels with your creations, you'll be wrapping your head around the concepts of what it takes to make a game. And as such, should you apply to work with other Game Developers, you'll be able to bring to the table a better understanding of making games and Designing games to be fun.
Good Luck!
- J