Real Racing 3 : RUINED
AfterBurnett
Member Posts: 3,474
Well, another great franchise falls to the might of IAP. What has happened to the industry? Do people really think this is the way of the future? Don't get me wrong, I'm not against IAP as such, for extra maps, cars, characters etc but having to pay to repair your car and then to pay again so as not to have to wait for several hours after each race... This is a disgusting business model and I have since deleted RR3. I would have happily paid $20 for this game... UNIMPRESSED, EA. Firemint was better off without them.
Comments
Yeah...that does sound bad
Chakku
Lump Apps and My Assets
Yeah, just download it and give it a 1-star rating, and urge your friends to do the same.
It probably won't make too much of a difference, as most people would raving about how it's awesome and free .
Individual people all feel the same way as you, but ignore it and continue on because they fear that they're alone on this pinion.
Chakku
I only wish you were right
The amount of players that actually do speak up would be fractional compared with the players that rave about the games' graphics and free download.
(Although I'm not in NZ, I'm assuming this based on what happens to all of the big-name apps in the US Market. If in NZ there is a considerable amount of 1-star reviews...I stand corrected )
Chakku
Yeah, I like the sound of that!
In the US, any game published by a big-name publisher will have an average of 4-5 stars due to an overwhelming number of 5 star reviews, leaving the 1-star reviewers proportionally tiny
Chakku
You're right though... it's a sad fact!!!!
(http://www.ign.com/articles/2013/02/14/heres-what-you-see-when-you-download-real-racing-3-for-free) (http://toucharcade.com/2013/02/13/ta-plays-real-racing-3-the-rush-to-hit-a-paywall/)
Trust me, I have tried playing this game... it's tough enough getting coin for upgrades, let alone new cars!!! Did the math on the IAP too... it would cost WAY more than $20 to be able to play properly... I read in a couple of places that it works out to around six dollars an hour...
I'm extremely against any form of free games that charge for anything beyond unlocking the full game. Its a scam. I want to make art. I want to make games. I don't want to manipulate people to hand over hard earned money during a horrible economic crisis.
Clearly i'm ranting here. Haha. Apologies. I just really hate this type of model. Corporations have found, yet again, another way to destroy art and make it about bloated profit. LITERALLY stealing candy from a baby.
Ugh.
And this is why I'm not overly happy about the Ouya... it could be awesome... it could just be a whole new world of freetards...
Chakku
Darren.
ofcause It should never ruin the general progress of a game.
But making a game free with 60 levels where the first 20 are free and you unlock the rest 40 rest for 0.99c seems like a legit way to expose your game more users.
Consumable IAP is often where developers get greedy
As for the game itself, I just played for about an hour before I hit the "pay wall". Pretty good value, I reckon and it shows they are listening to the devs! I shall be spending some coin on this come payday
Here's the game
Lump Apps and My Assets
Awww...only charge .99? How about we make that $9.99 too? Wheel nut manufacturers need to *cough* eat *cough* too, right?
Chakku