Actor Collision Detect

creativeappscreativeapps Member Posts: 1,770
edited February 2013 in Working with GS (Mac)
My actor "A" moving continues right to left and actor "B" not moving and stay center. On press button I want to collide actor "A" with actor "B" if I am not press button that time its easily pass though actor "B". How to detect that?

Comments

  • Bad wolf GuyBad wolf Guy Member Posts: 206
    Not really sure what your asking. But if you want it to colide only when something is being pressed then have a rule that says when self is pressed, and overlap or collide with actor A/B.
    Then collide.

    Could you explain more Mr @creativeapps
  • RPRP Member Posts: 1,990
    Are you saying that when you press the button you want actor A to purposefully collide with B? and able to pass the actor without colliding with it or, setting off collision rules?

    Hard to tell what you want to do here without seeing what type of gameplay you have in mind. There are a few different ways to go, but more info is needed for before any suggestions can be given. Is this a endless runner type game?
  • creativeappscreativeapps Member Posts: 1,770
    @123App & @RP Thanks for your reply.

    I have landscape view. What I want to do is

    1) Actor "A" continuously moving left to right one border to another border

    2) Actor "B" coming on its way

    3) There is one button somewhere on the screen and once I press that button and same time if Actor "A" on actor "B" I want to change the scene.

    image
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    @creativeapps

    I made a quick demo and it works here :) I can send it if you want?!
  • creativeappscreativeapps Member Posts: 1,770
    ok please send thanks for that
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