Need advice about changing position by using device screen dimensions

GuardianGuardian Member Posts: 54
edited February 2013 in Working with GS (Mac)
Hi Guys,

I'm trying to make a game that fits on any device without cropping or letter boxing by basing my position on the screen size.

For instance... Change attribute: self.Size.Width to game.Screen.Size.Width

I was hoping this would fill the screen on any device but it seems I still get black borders on the iPhone preview.

Also asa side note if I use this technique positions are all screwy in preview at 50%...

Any advice for making a game that fits all devices without letter boxing and chopping bits of the game off would be really appreciated.

Thanks in advance,
Guardian
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