GameSalad Creator Not Accurate
I have game like flow free where user drag finger on grid and its changing the color of grid as per finger movement. Its working fine in mac but when I am trying to do same thing with my device it missed some of the grid.
I talked to few Gamesalad master coders and they said that GS is not handling dragging speed easily. I have already investment money in that project. I want to know that with new engine Gamesalad can short out this issue?
I talked to few Gamesalad master coders and they said that GS is not handling dragging speed easily. I have already investment money in that project. I want to know that with new engine Gamesalad can short out this issue?
Comments
As a general note, I would not do ANY projects in which you need to depend on a potential new engine. As you're fully aware, the engine is a continuing work in progress, which has had a release date beginning in spring 2012, and has been pushed back continuously since. You may want to use your previous thread http://forums.gamesalad.com/discussion/54021/gs-not-detect-drag-with-speed#latest for more than a day, and see if you can garner some answers. Socks replied there about potential code issues, so it may be worth exploring that more with him or others.