How can i make a game that is playable on iPad, iPhone and Mac?
nikstaa
Member Posts: 65
Hey guys,
I was just wondering how can you make a game that can be playable on iPad, iPhone and Mac.
Do i need to make multiple games for each or can i just use one and change a few things?
Thanks, NiK.
I was just wondering how can you make a game that can be playable on iPad, iPhone and Mac.
Do i need to make multiple games for each or can i just use one and change a few things?
Thanks, NiK.
Answers
This means with just a little planning and small fine tuning your game can run seamlessly on all apple devices. The macmpart however is a different story. I could be wrong here but that's a totally different beast. I imagine you could work on an iPad version or the mac version and then try to downgrade or upgrade (depending on which you choose) and rework it as either an ios device game or a mac game. But again just to be clear, with universal binary making a game for any ios devices is now possible. Its getting it to the mac as well that's a bit of the challenge. Doable, but a challenge. Keep in mind you'll also need two developer accounts from apple. One for ios devices and one for mac. That's $99 each. Hope this helps
Just to be clear on what @anatomyofdreams said, you can use the same project file for all 3 platforms (all GS platforms), but you will have to resize for each device.
iPad and iPhone can be combined into one app with Universal Binaries (check the tutorials on how to do that, here's one- http://http://gshelper.com/?p=2052), and will need to release a separate app for Mac (and pay a separate $99 for a Mac Dev License)
Hope this helps
Chakku