★★★ Puzzle Bobble Challenge ★★★

UtopianGamesUtopianGames Member Posts: 5,692
edited February 2013 in Working with GS (Mac)
Had a few hours spare yesterday so set about trying to make a puzzle bobble with GS.

Coded it so you can have a different number of balls together before they pop so for eg if you want yellow to have 5 linked before they pop its possible.

Its using tables of course and you can set what balls come in what order, you can also show as many upcoming balls as you want but i did it so you see the next 3.

The bubbles in the scene are set to none movable so its pretty light on resources atm.

I need to work out the logic for the balls to pop if there not in a link which might not be easy :P



No idea what i will do with it when its finished tbh as it was just a little "challenge myself" type project.

Might do a give away competition of some sort when its finished.

Darren.

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