Grow, bounce actor to show that its in focus?
jasonwilliams
Member Posts: 11
I am allowing the user to move an actor (apple) into another actor (basket). When the apple actor makes contact with the basket actor I want the basket to grow to show that it's in focus. I tried the grow behavior but can't get it to return back to the orginal basket size. What's the best rule to make the basket actor pop (grow/shrink) to show that it's in focus?
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