How is the copter game done?
Adamgopro
Member Posts: 310
so im making a copter like game totally different graphics but i just need to know how the endless scene comes towards the copter... without making the scene ridiculously huge!
Also is it possible to make certain layers effected by gravity?
Also is it possible to make certain layers effected by gravity?
Comments
them the right actor spawn every x seconds some obstacles and the obstacles have some rules, has a horizontal velocity-x that make them go to the left, has a rule when collide with the left actor destroy itself.
And in the copter i just put control rules and a collide rule(when collide with obstacles destroy itself)
hopefully you understand ...