Blurry images with Universal binaries...
sebmacfly
Member Posts: 1,018
Hi,
I'm having bad issues with the Universal binarie on my iPhone 3GS.
Images look like SO BLURRY.
Any idea on this issue?
Thank you
I'm having bad issues with the Universal binarie on my iPhone 3GS.
Images look like SO BLURRY.
Any idea on this issue?
Thank you
Comments
Thanks for the answer.
Almost all of my graphics are divisible by 2, and some not.
The problem still here, even if graphics are divisible by 2
*edit, I see @tendrmer already made that suggestion.
But what can i do if i want my game to be played on both retina and not retina iPhone and iPad?
What tendrmer is saying is that you may have a graphic/s built for 3GS resolution (320 X 480), while you should shoot for a iphone resolution set for (640 X 960). What is/might be happening, is that it is upscaling your graphics causing the blur. Either stick to 320 x 480 and turn off Resolution Independence (this will support the 3GS but lose quality on retina) or import your graphics built for 640 X 960 resolution and turn on Resolution Independence (for both retina and non retina).
Same rule for iPads 1,024 X 768 (non retina) and 2,048 X 1,536 (retina).
Also consider the new res of 660 X 1136 for iPhone 5.