FMG tutorial basic movement / solid platform question
JamesZeppelin
Member Posts: 1,927
Hey Joe (wow it just hit me, that would be a great name for a song)
anyways
I probably should have put this question on the tutorial but i didnt know how often you checked the comments.
I was using your tutorial and i ran into a question
The movement seems great and i wanted to use it in a game.
I ran into a problem. It seems really fluid but after about 400 pixils across it drags to a stop
would you suggest a boolean to turn gravity (the actors) on or off depending on rather you are on a platform or not?
I have a feeling i will run into the same issue when i need a platform to move
.........or
Am i just completely missing something and the movement works just fine?
thanks!
anyways
I probably should have put this question on the tutorial but i didnt know how often you checked the comments.
I was using your tutorial and i ran into a question
The movement seems great and i wanted to use it in a game.
I ran into a problem. It seems really fluid but after about 400 pixils across it drags to a stop
would you suggest a boolean to turn gravity (the actors) on or off depending on rather you are on a platform or not?
I have a feeling i will run into the same issue when i need a platform to move
.........or
Am i just completely missing something and the movement works just fine?
thanks!
Comments
To clarify when i said gravity i meant using acc for gravity simulation on just the actor
I am not using any gravity on the scene
thanks
When you make a single platform longer than 400 pixels?
My test Scene is 1024x2400 and I just made a platform 1000 or so pixels long to test and it worked fine.
Can you elaborate some more? I'll try to figure out what is going wrong for you.
After running into some trouble trying to duplicate your movement in my game I downloaded the solid platform and the ducking tutorials to compare and see what i was missing.
I tried both just to be safe.
The demo was was in 480x320 so i upped it to ipad size and made one of the platforms full length (1024)
When I move, it makes it about 3/4 the way across before dragging to a stop.
I uploaded the larger size one so you could take a look
The only thing i altered was the size
http://gamesalad.com/game/play/51959
thanks
"actor has gravity not the scene approach"
http://gamesalad.com/game/play/52008
not as smooth as your jumping tutorial will be im sure but it seems to get the job done.
That will fix it for you.
I will update the tutorial when I get a chance.
that would do it!
but, yeah i guess it would be hard to catch without traveling a greater distance
thanks man!!!