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ingenious.applications
Member Posts: 102
I have a new game button on my main menu that when pressed, determines which table to copy over the "base" table, which then sets the starting income/expenses.
If actor is pressed:
If difficulty is "easy": copy easy table to "base" table
If I disable this group, everything is fine aside from the starting values not varying from the "base" table (required for having multiple difficulty modes). If I keep the rule group, various functions are mysteriously broken even though the desired start amounts are set. The example posted is all that rule group is.
If actor is pressed:
If difficulty is "easy": copy easy table to "base" table
If I disable this group, everything is fine aside from the starting values not varying from the "base" table (required for having multiple difficulty modes). If I keep the rule group, various functions are mysteriously broken even though the desired start amounts are set. The example posted is all that rule group is.
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