save lifes for the actor
doug_smuppet
Member Posts: 99
I'm working on a game like Super Mario World, I have many Scenes:
1 - Menu;
1 - Levels choice;
10 - Levels play;
so, what I need?!?
My actor player started the game with 10 lifes, when he dies, cut off 1 life, and, to win more lifes, he needs get on the levels 100 coins, so, how can I save this lifes in the game?
1 - Menu;
1 - Levels choice;
10 - Levels play;
so, what I need?!?
My actor player started the game with 10 lifes, when he dies, cut off 1 life, and, to win more lifes, he needs get on the levels 100 coins, so, how can I save this lifes in the game?
Comments
let's begin, when you told to create a universal attribute, what kind i need create? boolean, text, intender, real or angle?
I strongly recommend that you start with video tutorials instead of with forum questions. You'll find that you understand things a lot better once you've taken the time to learn a bit about how to use Creator.
The links in my signature will take you to YouTube playlists that provide step-by-step instructions for creating a basic game.
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https://dl.dropbox.com/s/a1kc17vt2tpskw9/Lives Example.zip?token_hash=AAH1q3GynwB_GKdHbRQoF0WkSBzN6mnciA2bbyibVv2ekA&dl=1
Do you know a video to explain that?
.....Change Attribute game.Lives to game.Lives+1
.....Change Attribute game.Coins to game.Coins-100
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