How do I track the position of an actor properly?

Currently, I have a timer that, every 0 seconds, sets a Game variable to the current position of my actor (both x and y). Then I have a mask that is supposed to track the actor with the constrain attribute.

However, when the actor moves to a certain point in the scene (3/4 of the way to the right or 3/4 of the way up), the mask starts to move differently. I have attached the project I was working on when this happened. The actor that the mask is supposed to track is Frank.

http://www.mediafire.com/download.php?jctxycwpjqmn8g0

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