Cannot open GS project-FILE SIZE!!
JagonApps
Member Posts: 241
Ok, so I have been working on this puzzle game for a while now and it is almost ready to go, with all the correct images etc.
I have 40 levels currently, and will have 100 by the end - all taking up one scene.
The project has got slower and slower to pen and operate, and now eventually after adding in 20 more scenes, it is EXTREMELY DIFFICULT TO OPEN. It took about 10 minutes to open after opening the gamesalad main menu (which was quick to open) then when I tried to open a scene- nothing. I would just show the loading symbol for ever.
I have a mid-2011 low end mac mini, with upgraded RAM to the max (8GB). When using GS, I have no other programs open, and my RAM is still being fully used.
Please help with how I can open up my project again!
Cheers
I have 40 levels currently, and will have 100 by the end - all taking up one scene.
The project has got slower and slower to pen and operate, and now eventually after adding in 20 more scenes, it is EXTREMELY DIFFICULT TO OPEN. It took about 10 minutes to open after opening the gamesalad main menu (which was quick to open) then when I tried to open a scene- nothing. I would just show the loading symbol for ever.
I have a mid-2011 low end mac mini, with upgraded RAM to the max (8GB). When using GS, I have no other programs open, and my RAM is still being fully used.
Please help with how I can open up my project again!
Cheers
Best Answer
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SnapFireStudios Posts: 1,603@JagonApps - No problem, let me know what you think of my offer.
- Thomas
Answers
Make a copy of your project — just in case something goes wrong.
Right-Click the project file in the Mac OS Desktop
Select “Show Package Contents”
Locate the .gsuser file
Rename that file to something else… like broken.gsuser
Try opening the file again.
You might also need to delete the .gsuser file if renaming it doesn't help.
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@Socks sorry, yes I have saved, about 13 versions, but this slowness has been happening progressively, and I know with a 80mb-100mb game with GS it is not surprising to be slow, but surely not this slow?
- Thomas
I'm not sure what bloats that. Out of interest, how many attributes do you have for game attributes? Do you use lots of self attributes?
- Thomas
and as it is a puzzle game with 25 identical boxes per level, with 100 levels (but just 60 so far) each with 12 self.attributes...
@SnapFireStudios Yes, I have used DBA's GS Project Merger about twice on the project, but only to implement a couple simple templates.
Cheers
I have no idea what bloats that .gsuser file, when opened it just contains lots of attribute data. I've never gotten any of mine that high! I do know that file, the bigger it is, the longer it takes to load up. You should be able to delete it and open it quickly (it will recreate a new file when you save next). If yours wont open at that point, I dont know im afraid.
If you'd like to PM me the file, i'll try to open it, and maybe have more success.. just pulling at straws now..
- Thomas
@SnapFireStudios Ok, I think I will do that, thank you!
cheers to both of you for your help!
@beefy_clyro Thank you also for your help again, I will try your method again in the future I am sure!
Cheers
Max