Changing the loading spinner wheel
SnapFireStudios
Member Posts: 1,603
"In the "tricks in general" category, you can change/get rid of the ugly unchangeable loading wheel by swapping out the .pngs in an unsigned app file by venturing into the /res directory and swapping out the files called loading_bg.png & loading_spinner.png in the subdirectories."
I just found this.. (PixleMetal said it awhile ago) and I have a few questions:
1) Is it true?
2) Is there any possible way that this is false?
3) Are you sure that you answered 1 and 2 correctly? Bruh.. you trippin'
But on a more serious note, could you just delete the files or change their opacity to 0%? Also, is there the slight chance of a problem with the GS TOS or something when you mess with files like these? I surely hope not.
Thanks,
- Thomas
I just found this.. (PixleMetal said it awhile ago) and I have a few questions:
1) Is it true?
2) Is there any possible way that this is false?
3) Are you sure that you answered 1 and 2 correctly? Bruh.. you trippin'
But on a more serious note, could you just delete the files or change their opacity to 0%? Also, is there the slight chance of a problem with the GS TOS or something when you mess with files like these? I surely hope not.
Thanks,
- Thomas
Comments
- Thomas
Making it invisible will get your app rejected from Apple. They require you to indicate that it's loading.
On the other hand, changing the images appropriately could do wonders- one can completely disassociate their app from GameSalad (even without the GameSalad Splash Screen, the loading wheel is still a dead giveaway, at least for me).
@SaladStraigtShooter-
Clarification please?
Chakku
- Thomas
- Thomas
Good point. In fact, I see some GameSalad games that don't have an initial loading wheel, just loads on the splash screen (the splash screen sad loading on it)?!?! Do those people already change the opacity
Chakku
- Thomas
No, not only that.
I've seen from @DeepBlueApps's games 'Blood Flow' and 'Rolling Bones' with no initial loading wheel it goes from splash screen to main menu I'm 100% sure loading takes place on splash screen without a wheel, because heap lash screen is a bit longer than usual.
Http://appstore.com/bloodflow
Http://appstore.com/rollingbones
Chakku
- Thomas
- Thomas
Yeah, that's what I would think too...strange
@DeelBlueApps- how did you do this?
Chakku
- Thomas
- Thomas
This would just be spreading the idea, so if they didn't like it it would have been closed right?
Good point. :P
Chakku
But I do think we NEED new spinng wheel options. Or simply the ability to change it for a custom PNG. If this workaround is so easy, surely it would be a piece of cake to implement for the techno-gods behind gamesalad?
Yeah, it would be nice if they implemented the changing of the pngs during the publishing process!
Chakku
With software as deep, effective and complex as gamesalad surely adding that simple option, even if it just involves utilising this tweak, shouldn't be that hard.
Plus it's been on peoples wish-lists since day dot.
Ice Cap Games. But they must seriously change that wheel, or allow using other images. it just does not make sense for a black spinning wheel spinning on a dark-themed game.
As for DBA, he generally loads his splash screen on the same scene as main menu
Personally, I hope that changing these would not break the TOS.. but maybe so. We'll hav to wait for SSS's input.
- Thomas
In that case, his game is loading in the middle of the scene. It starts the scene, then waits at the 'loading' image for a while, then gets to the main menu.
Am I missing something here?
Chakku
Maybe @SaladStraightShooter knows the right place to look
- Thomas
But this is all just speculative theory at this point. There are ways to avoid the wheel altogether.