Viewer Toggle able Orientation Frustrations
SnapFireStudios
Member Posts: 1,603
What is the difference between Device Orientation, Interface Orientation, and Device Rotation? Also, can I make it so that GS does not autorotate, if I want to do the rotation custom?
Thanks,
- Thomas
Edit: The new question is: Is there a way to make it so that no autorotation occurs while suing the viewer, or do you have to make an adhoc every single time?
Thanks,
- Thomas
Edit: The new question is: Is there a way to make it so that no autorotation occurs while suing the viewer, or do you have to make an adhoc every single time?
Comments
- Thomas
- Thomas
this page has some basic information on rotation:
http://cookbook.gamesalad.com/tutorials/1/parts/2
but your best bet is to just play around with it.
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And what about Device Rotation?
- Thomas
- Thomas
If no one knows, I can mess around with it this afternoon. I was just hoping that someone could tell me the function of each real quick.
Thanks,
- Thomas
Device Rotation:
The physical rotation of the device that is allowed (in a software view: which way is the device rotated)
Interface Orientation:
Where the status bar will be (Upside down from the top of the phone, right side up with the phone, on the left side of the phone, or on the right side of the phone)
Device Orientation: Which way you prefer to the user to hold the phone.
- Thomas
"Can I make it so that GS does not autorotate, if I want to do the rotation custom?"
Maybe that's the Rotation attribute?
- Thomas
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
- Thomas
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I'll mess around with these and ley you guys know if I have any problems. Thanks for the help.
- Thomas
Please let me know if someone knows a way around this.
- Thomas
If anyone has possibilities for the above problem, I'm still looking for an answer.
- Thomas
- Thomas
P.S. Sorry if I'm bunping this a bit much, but I have to have this info so I can proceed with my project @-)
- Thomas
- Thomas
- Thomas
- Thomas
*Mumbles something about the viewer and walks back into cave*
- Thomas