If you want to say add a video tutorial to your game, you could create a page on your website with a video scaled to 100% and then using the open URL to open within the app you could "technically" have a video within your app/game.
It would be great if you could check if there is a connection available within GS. That way you could show a video when there is a connection and simply skip that when there is none.
It would be great if you could check if there is a connection available within GS. That way you could show a video when there is a connection and simply skip that when there is none.
Rule: if connection == active { pew pew } else { pow pow}
Jeebus, that would be GREAT. You could use it to show your social icons too. If online, show them, if offline, hide them.
GameSalad gods, please add this. I can't imagine it being too hard to implement? Right!?
This is something Ive wanted for a long time, but I dont see a way to do it that would raise the size of the game by a million percent if GS could add this kind of capability. You're best bet is to approach it like a motion comic.
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Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
the only way to get good performance would be to animate it in game using actors, scripting, whatever, just like normal gameplay.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
- Thomas
Lump Apps and My Assets
else { pow pow}
Jeebus, that would be GREAT. You could use it to show your social icons too. If online, show them, if offline, hide them.
GameSalad gods, please add this. I can't imagine it being too hard to implement? Right!?