Here is my concern, what's your recommendation in regards to two separate versions

ElfizmElfizm Member Posts: 489
How would you go about this.
A card memory game has a size of Cards lauded out by 5x5 6x6 all the way rob12x12 with 30 levels in each for free made for the iPad version. They are sized so that they can be easily touch each card with out overlapping. There is also 8 in app purchases that can be made.

How ever on iPhone screen size I can only get up to a 9x9 size before it becomes difficult to touch the cards.
So this can only have 5 inapp purchases.

So would that be ripping off the player if they own an iPhone and an iPad and had to buy the extra content twice. Because universal will not work with this game because of the issues mentioned. And they won't be getting access to same amount of content as the ipad

So is that a fair method, or should the iPhone just be free with all 1000 levels and have ads. And only have iPad with inapp purchases. Any opinions ?

Thanks

Comments

  • PBEmpirePBEmpire Member Posts: 676
    Maybe this might not suit you but if I were you I would have made this ipad only. On the other note, I think your first idea might work, although it might upset the user.
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