Sliding Inventory Tray?

I need some help with a scene. This landscape scene that has an inventory tray that slides out to reveal actors. If the user selects an actor in the tray it spawns a copy of the actor in the scene & the tray slides closed back to a small tab. The inventory tray slides out on a rule that is based on "if actor receives touch is pressed". However when my touch is released the tray closes before I can select an actor. How can I make the inventory tray stay open until 1) an actor is selected OR 2) inventory tab area (non inventory actor pressed) OR 3) the main scene area pressed?

Thanks

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