Hey @BenMakesGames, if you wanna generate animated images around your actor, use the 'Spawn Actor' behavior. Rather than explain it in words, I'll giva you a link to a little demo I made where I was trying to simulation that old school explosion effect that you would have seen on classic games like Contra, Gunstar Heroes and Metal Slug, to name a few. The principles in this demo can easily be applied to what you're looking to do, so I hope you find it helpful:
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https://dl.dropbox.com/u/42141083/neoGeoSplosions.zip
Quick note, the explosion images are ones I found off of google images and don't belong to me, I just used them here for demonstration purposes.