Bouncing and moving
MarcoCol
Member, PRO Posts: 279
It is just the first time I made a game with a rotating actor, which can be moved. View is from above.
Everything works fine, but I have some enemies and walls, where the main-actor should collide, which works fine. But I have the proble, if the player (who is set as a rectangle) move near to a wall for example and then I rotate the main-actor and he collide then with an edge to the wall, the main-actor bounce slow through the scene. I didn't want that.
I set "Desity", "Friction" and "Bounciness" each to 0 and also play with this variables, without success.
Where is my error?
Everything works fine, but I have some enemies and walls, where the main-actor should collide, which works fine. But I have the proble, if the player (who is set as a rectangle) move near to a wall for example and then I rotate the main-actor and he collide then with an edge to the wall, the main-actor bounce slow through the scene. I didn't want that.
I set "Desity", "Friction" and "Bounciness" each to 0 and also play with this variables, without success.
Where is my error?
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