Mouse position bug with universal builds

Hello,

So I am working on a universal build and have the game currently set up as landscape for the ipad. I have an actor that is set up for the mouse position and when I move the actor it moves fine and when I release my finger it stays put to the location of where I released my finger. However when I change it to iphone 5 build in gamesalad viewer and select crop mode everything looks fine however when I move the actor it moves and then resets half the time to the position of 0.

So I made a display actor to show the mouse position X and tested it on the ipad and when moving the actor everything works fine and whenever I release my finger from the screen it stops there and also shows that mouse position. Ex on ipad I remove my finger on mouse position x of 200 it still shows 200 on display text, however with the iphone 5 version when I remove my finger from the mouse x position of 200 it goes back to 0. Any idea on why this is happening? Is this a bug?

Thank you

Comments

  • ChirpinGamesChirpinGames Member, PRO Posts: 214
    Hey @games4fun, im having the same issue... runs fine in preview but on the ipad it resets to 0.... did you manage to fix it?
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