Test on Real iPhone

Ok, so can we just get this out in the open once and for all?
::::::::::::
Do you or do you not have to go through the iOS dev center to test your game on iPhone or can you simply do a private test?

If the latter is possible, please explain. Thank you in advance.

Best Answers

Answers

  • ProjectorXProjectorX Member Posts: 45
    So the answer would be no, you can't test apps on your iPhone without purchasing a Developer Connection from Apple.
  • ProjectorXProjectorX Member Posts: 45
    Is there any possible work-around whatsoever?
  • WingmanappsWingmanapps Member Posts: 458
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    edited March 2013
    [content deleted at request of author]
  • ProjectorXProjectorX Member Posts: 45
    Hmm well maybe you should rethink your diet haha.... But you're right it isn't a terrible amount to spend over a year's time. I'll probably invest in it once I've gotten farther on my game.

    It would just be nice to see how it plays on a real device with an accelerometer but I guess it's Apple's issue most likely. Their devices probably don't allow apps to run without some special validation. I'm also guessing game salad would get in trouble or something for adding a "cracked" exporter feature for ad-hoc testing. Stupid Apple and their corporate bullcrap!!

    Thank you all for the clarification.
  • SolarPepperStudiosSolarPepperStudios Member Posts: 754
    edited March 2013
    [content deleted at request of author]
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    This is what I would call a "shady" thread. The simple answer is that you need to purchase an Apple iOS Developer license to test and publish games.

    Game design requires an investment. It certainly requires an investment of time even for someone using the free version of Creator. And beyond that, it requires an investment of money. At the very least, the cost of a Developer license. Beyond that, though, you may need graphic art, music, coding support, tech support, templates, etc. If you're trying to do it on the cheap (aka for free) you may want to think again.

    /closed

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

This discussion has been closed.