Mobclix doesn't show up in my game.

GuaveMediaGuaveMedia Member, PRO Posts: 1,262
edited March 2013 in Working with GS (Mac)
Hey guys,

yesterday I enabled Mobclix, I set up the application, copied the package name from publishing portal and
also went under settings and put in the number I got from Mobclix.

Does a simple "Show Banner" behavior work or shall I put it in a timer? When testing on a android device I get a loading wheel for a short time
but no ads show up at all. Any ideas?

EDIT: I enabled inerstitial ads AND banner ads, is this the problem?

Comments

  • BBEnkBBEnk Member Posts: 1,764
    edited March 2013
    also on mobclix website you have to go under services and setup who your feeding the ads too like android and then Ad size like 320x50 and then Activate, you can also activate testing ads here also.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    I enabled 320x50 at banner behavior option. Anything else, I saw the ads working in viewer but the final build doesn't shows ads.

    Do I have to select banner ads when publishing or?
  • BBEnkBBEnk Member Posts: 1,764
    I just edited my comment,lol you also have to go under services on mobclix website and pick the banner size and device your send ads to and activate.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Ah activated in my Mobclix account. Thanks @BBEnk

    I keep you guys updated if the ads work :)
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    @BBEnk

    I have also to select Banner Ads and not Interstitial Ads or?
  • BBEnkBBEnk Member Posts: 1,764
    edited March 2013
    @GuaveGames

    I selected both and there working so I guess it don't matter I'm only used the banner behavior.
    also they may take a bit before they start working Mobclix has to activate them on there side they may still say pending on there site once they start working it will give you the option to disable the ones you don't want.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    @BBEnk

    Testing on a android device, the loading wheel comes up and then the app kinda like restarts or at least the screen. Ads are active under Mobclix.
  • DigiChainDigiChain Member, PRO Posts: 1,288
    I'm wondering whats happening with my Mobclix ads too.

    2 days ago mobclix reported my game had 22000 impressions.
    Yesterday only 300 impressions.
    Today 0 so far.

    Downloads have been consistant throughout so seems a bit odd.
  • BBEnkBBEnk Member Posts: 1,764
    @GuaveGames

    on the Service screen to the far right under Advertising it says ad networks click on that and if it says pending Mobclix has not activated them yet.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    I can choose from various networks, which did you guys choose?
  • DigiChainDigiChain Member, PRO Posts: 1,288
    I just left the ones enabled that mobclix had enabled by default.

    Are you showing any impressions on your app for today?
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Can somebody check out the app? It is free on google play: Bamboo Boggle.
    On my android device I just get the loading wheel and not more, than the scene resets, or it looks like that. Banner should be on main menu AND Best score screen.

    I used Android Package name for Mobclix setup information, copied the ID to gs service Mobclix Android and yeah, size 320x50.

    Thx

    :( :( :(
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    edited March 2013
  • DigiChainDigiChain Member, PRO Posts: 1,288
    I'm not sure what "_" you mean?
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    @DigiChain
    The id from Mobclix A674784-D884

    The - between 4 and D. Remove or copy also to Gs service field.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    And the GS publishing package name is the same I use when setting up the app at Mobclix right? :/ desperate as hell :(
  • DigiChainDigiChain Member, PRO Posts: 1,288
    @GuaveGames
    No, keep the "-". I just copied and pasted the whole ID into the GS mobclix service field.

    My game doesn't run on as many devices now since the update, so maybe that's the issue with your phone. You need to get someone else to test it for you - but I can't help as I don't have an Android device.
  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    Well I have show banner 320x50. Copied the id as it is, enabled Mobclix and networks.
    Published everything and I always get this beautiful loading wheel and then nothing...

    @SaladStraightShooter Ideas? Would appreciate that :)
  • BBEnkBBEnk Member Posts: 1,764
    edited March 2013
    @GuaveGames

    Bamboo boggle its not showing free on amazon did update it if so maybe its not approved yet
  • BBEnkBBEnk Member Posts: 1,764
    Well I have show banner 320x50. Copied the id as it is, enabled Mobclix and networks.
    Published everything and I always get this beautiful loading wheel and then nothing...

    So your saying your game is not even working?

  • GuaveMediaGuaveMedia Member, PRO Posts: 1,262
    edited March 2013
    I removed it for a moment.
    The last build sometimes showed ads, did you guys put the show banner in a timer or just leave it alone?

    @BBEnk
    Google play store not amazon.
  • BBEnkBBEnk Member Posts: 1,764
    @GuaveGames

    At first I just put the show banner by itself but then it stays on the game screen the whole time which I don't like because it partially covers a game object so now I have it in a timer so it goes away once in a while works better for my game. But if its not covering anything in your game you can just leave it without a timer on the screen and over on the Mobclix website you can set how often the add changes.
    So if you have a score at the top of your screen and the Mobclix ads it may cover it the entire time unless you use a timer or you could move it to the bottom testing helps and in the Mobclix setting you have test ads sent but I have not tried that yet still learning myself,lol.
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