Collision question

DarDar Member Posts: 37
edited November -1 in Working with GS (Mac)
A quick collision question.

Let's say you want a ball the bounce off a block, how can you make it so the block doesn't move when the ball hits it?

I'm setting it as:

Ball-
ACTOR RECIEVES EVENT OVERLAPS OR COLLIDES with ACTOR TYPE BLOCK

And then the Collide behaivior-

Bounce when colliding with: ACTOR TYPE: BLOCK

Then with the Block I didn't set anything. How do I set it so the block doesn't move when the ball bounces off it?

Thanks.

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