Entering Text in the GS text window
fishZombie
Member, PRO Posts: 46
When I use the Keyboard Input behavior, I get this crappy input window that looks like it was designed in the early 80's.
I was hoping for the standard input that I see on ALL apple devices, where a keyboard rises up from the bottom, and the rest of the screen stays the same, and the original (place holder text) just goes away, and you can still see the box you are typing into.
What I see, right now, is a full screen input with a grey boarder.
Am I doing something wrong? Is there a setting somewhere I can switch to get the normal input?
I was hoping for the standard input that I see on ALL apple devices, where a keyboard rises up from the bottom, and the rest of the screen stays the same, and the original (place holder text) just goes away, and you can still see the box you are typing into.
What I see, right now, is a full screen input with a grey boarder.
Am I doing something wrong? Is there a setting somewhere I can switch to get the normal input?
Comments
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Think I need to get working on a new template.
Simple enough to create one, but I was hoping to serve multi language.
It just doesn't fit the style of my game, is all.
I guess that's something to add to the GS wish list.