Logic problem - games goes from paid to free with ads [more inside]...

Ok, so my game is now paid, but soon I want to make it free with ads, but I don't want showing ads to people who paid for it.
So the first idea is to add boolean attribute that will keep all ads off and save it. When the free update arrive it will load attribute and turn off the ads. The "new people" will get the game with the ads turned on.

I've made something like this but tests didn't confirm that this worked. In fact I don't know how to test update? Every test in GS viewer or Every ahhoc overwrite will keep my previous saves?
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