How do I export the Mac executable?

jlbjorkjlbjork Member Posts: 13
edited November -1 in Working with GS (Mac)
How do I export a Mac Desktop application? I have a publish button, but that appears to be to publish a webgame. I read in the support section that the publish button now offers the option to post to the app store for iphone (and I suppose iPad now). But there is not mention of how to publish a mac desktop game.

Comments

  • LinusLinus Member Posts: 1
    jlbjork said:
    How do I export a Mac Desktop application? I have a publish button, but that appears to be to publish a webgame. I read in the support section that the publish button now offers the option to post to the app store for iphone (and I suppose iPad now). But there is not mention of how to publish a mac desktop game.

    I would like to know this as well. Has anyone an idea?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    There wasn't even the Mac App Store one year ago...
    Linus said:
    I would like to know this as well. Has anyone an idea?

    Do you have Mac App Store Developer Account? It's different than iOS AppStore Dev Account.
  • MammothMammoth Member Posts: 640
    Really do you have to pay an extra 99 dollars for the mac store developer account?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Mammoth said:
    Really do you have to pay an extra 99 dollars for the mac store developer account?

    That's right. If you want to have your game for iPhone/iPod Touch/iPad and for Mac, you have to pay 2x99 USD, so 198 USD.
  • MammothMammoth Member Posts: 640
    Interesting. Does anybody know if the Mac store is more lucrative financially than the ios store?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Mammoth said:
    Interesting. Does anybody know if the Mac store is more lucrative financially than the ios store?

    According to tshirtbooth - no.
  • MammothMammoth Member Posts: 640
    Thats what I though. Im thinking about making a bigger game one the 2011 roadmap is a little longer on its way. I was thinking about making an game for that. We'll see :)
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