Problem with height increase and constrain

Hey guys, a problem here.
I have this actor that increases in height each time a button is pressed. However i want the actor to be constrained to the bottom of the scene. I have noticed that gamesalad handles increase height/width in a unusual way- it tops adds height in both ends, instead of just the top. So i have to constrain the actor to the base, if not only half the height will show up. The constrain to position atribute gets jerky here. Help?

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited March 2013

    Hi @PBGames yes, as you've discovered, height and width is added equally (because the x and y position of the actor is in the centre).

    So you have to adjust to get what you want: for every move to 2 pixels higher, the centre position needs to be moved 1 pixel lower. Here's a small test to help you:

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • PBEmpirePBEmpire Member Posts: 676
    @gyroscope
    Thanks for the quick reply. I have found out another method.(This may only work if your actor is the default image-- white bg) In my rules,
    When touch is pressed, change attribute- height to height+ (2*game.targetscore)/heightrequire
    It also works as it is multiplying the height by 2, so the other half shows up just as required.
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