Game physics works differantly after HTML5 publish
godmoney
Member Posts: 11
I'm sorry - I already created this thread as a new discussion but it's actually a question - so I'm re-posting it as one.
I published a prototype I'm working on so my friends can check it out (http://arcade.gamesalad.com/game/111017).
I have two problems:
1. The enemies goes lower and lower until they just slide on the ground
2. The player randomly loses the ability to shoot.
Neither of these problems occurs when I'm using the Preview button or the Web Preview button on my copy of GameSalad.
How am I suppose to debug a game when the final product doesn't match the development version?
I published a prototype I'm working on so my friends can check it out (http://arcade.gamesalad.com/game/111017).
I have two problems:
1. The enemies goes lower and lower until they just slide on the ground
2. The player randomly loses the ability to shoot.
Neither of these problems occurs when I'm using the Preview button or the Web Preview button on my copy of GameSalad.
How am I suppose to debug a game when the final product doesn't match the development version?
Answers
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