Windows Creator Updates?

TinpotTinpot Member Posts: 54
edited April 2013 in Working with GS (Mac)
Just a quick one since my previous thread was burried quickly over the easter break. Will the Windows Creator be getting any attention over the coming months?

Any comments for the throngs of windows users out there @saladstraightshooter or if there's any tidbits upcoming from @codewizard on the future of the Windows Creator.

Will we see any features from the latest Mac creator like the latest banner\scene behaviours for monetization introduced for PRO users of windows, or any of the LUAjit engine changes integrated in to the Windows version?

Certainly nothing stopping a good game from being developed in windows now, and the fact is, a Mac is required if you want to publish to IOS anyway, its just odd (in a good way i suppose) that OS\X has only 6-8% market share of computers in the world, but the lions share of updates and discussions around gamesalad are about the Mac Creator.

Not sure how many new bums on seats that brings in compared to possibly having a fully updated windows product running alongside the OS\X equivalant, but thems the challenges of development. If only money grew on trees :)

Comments

  • iCreationZiCreationZ Member Posts: 158
    I second this. The windows creator has most of the features, but is remarkably buggy... Please show us some love soon @gamesalad !
  • bloodnitebloodnite Member Posts: 50

    Please update the windows creator version! I mainly want ads supported.

  • jigglybeanjigglybean Member Posts: 1,584

    Read the sticky update on the forum

    Like Balls? Then click here! We've 100 coming soon

  • jesster2k10jesster2k10 Member Posts: 44

    Yes update please. The iphone resolution is so low. The should update it to support the iphone six and iPad air two because the resoulution is low. You can do I manually but then it's harder

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