Gamesalad bugs that does not occur in viewer

I just recently updated my App, but it doesen't respond the same way it did in Gamesalad. I found many bugs that does not occur in Gamesalad Viewer, the game also crashes from time to time and when displaying ads the scene skews so you can only see a tiny bit of it. Also when navigating to main menu the game freezes, anyone have encountered same problems and know how to fix it ?

Answers

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Success in the Viewer is not an indication that the app will function properly on a variety of devices (or on any device). You really must do adhoc testing on individual devices to determine if your code works.

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  • LyboTechLyboTech Member Posts: 135
    Still, no major changes were made. The game freezes when I press menu button which simply changes scene to main menu. The scenes also skew when taping to remove ads for no particular reason, I haven't even changed how the playable scenes are.

    Any suggestions ?
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    It's hard to know. You'd have to debug it a bit and test it via adhoc installation. Start to strip out rules from the main menu scene until it works again. Then you'll know what was causing the problem.

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  • LyboTechLyboTech Member Posts: 135
    Alright, that hopefully will solve the Menu problem, but I am still wondering about the ad failure. Anyone have suggestions ?
  • LyboTechLyboTech Member Posts: 135
    I've completely rebuilt the menu and now the bug occurs when pressing play as well... I really don't know what to do, this is ruining my game.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Your game was ruined already you're just finding out now. You need to do an adhoc to test properly.
  • LyboTechLyboTech Member Posts: 135
    No it was not, it was working properly before the big update. Then suddenly the app just started freezing, I really don't understand why. It's using very basic behaviors, mostly "Change Scene" and it just freezes. I've already tried rebuilding the entire app and the problem still occurs, anyone have any suggestions other than saying it's broken, because I already know that...
  • JayteeJaytee Member Posts: 79
    edited April 2013
    Actually i've also experienced this. A game of mine was launched with the 10.1 and it worked as it should. Then i updated the game to fix a little bug with GameCenter and it was built with the 10.2 version. Now it freezes about 1.5 minutes into the game. Totally weird. The score also f*cks up. Dunno why? :-?
  • mounted88mounted88 Member Posts: 1,113
    @Jaytee @lybotech it was already said that 0.10.2 fixed a lot of faulty code, loop holes. Which means if your game had bad logic in previous version of gamesalad and worked. That it won't work now with bad or faulty logic. This I'm assuming was a step closer to a cleaner code. So your going to have to work on it now and get it to run correctly.
  • LyboTechLyboTech Member Posts: 135
    As I wrote earlier, I've rebuilt the entire app from scratch and it's still not working. I'm giving up, spent so much time building it and it's not working.
  • mounted88mounted88 Member Posts: 1,113
    Don't give up, you will figure it out.
  • LyboTechLyboTech Member Posts: 135
    Been trying to do so for the last 2,5 weeks, and the bugs make absolutely no sense. They occur when I'm using this simple attribute:

    If touch inside - change scene to "Level 1"
    Then it just freezes and the loading wheel keeps spinning forever.
  • mounted88mounted88 Member Posts: 1,113
    Post a screen shot of your rules, where its freezing at.
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    edited April 2013
    Just on a whim, how about trying "when touch is pressed" instead of "when touch is inside" for the rule?

    And if it's still crashing on you, I would suggest sending in your project to support with a detailed description of what is happening and what you are doing exactly when the crash happens.
  • LyboTechLyboTech Member Posts: 135
    @SlickZero Thanks, didn't know I could send the project to support. I'll try that :)
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