Optimization: Multiple actors or Just One?

From what I've read, an image that is 48 x 32 would utilize the same memory as one that is 64 x 32.

Assuming I understood this correctly, would it be better in terms of performance to have an actor that is 16 x 32 constrained to a 32 x 32 actor to 'complete' the image? Or would it be better to take the memory hit to avoid the processing of the constraint?

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Answers

  • JarrenHJarrenH Member Posts: 206
    I don't think actor size has anything to do with images using memory. If you use a large image, and scale it down in the actor, I believe it still takes up the same amount of RAM. I would love to be wrong though, so someone can correct me if that is the case.
  • SnapFireStudiosSnapFireStudios Member Posts: 1,603
    From what I understand, an image that is 48 x 32 would utilize the same memory as one that is 64 x 64. But still, I'd just say go with the larger actor.
    - Thomas
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