Optimization: Multiple actors or Just One?
guillopuyol
Member Posts: 5
From what I've read, an image that is 48 x 32 would utilize the same memory as one that is 64 x 32.
Assuming I understood this correctly, would it be better in terms of performance to have an actor that is 16 x 32 constrained to a 32 x 32 actor to 'complete' the image? Or would it be better to take the memory hit to avoid the processing of the constraint?
Assuming I understood this correctly, would it be better in terms of performance to have an actor that is 16 x 32 constrained to a 32 x 32 actor to 'complete' the image? Or would it be better to take the memory hit to avoid the processing of the constraint?
Best Answer
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jamie_c ImagineLabs.rocks Posts: 5,772Yes, I say go with the 1 larger size actor as the act of constraining two small actors together would likely be a worse 'hit' to performance.
Answers
- Thomas