Can you make a character shoot in multiple directions...
butterbean
Member Posts: 4,315
I was wondering if this is possible...
I was going to have the character move with a thumbstick control on the left side of the screen, and on the right side, have a shoot button, and wherever the thumbstick control is pointing, with the shoot button held down, that they shoot in that direction.... OR
Have another thumbstick on the right side of the screen, and wherever that is pointed, that the character shoots in multiple directions depending on the angle of the thumbstick...
Anyone attempted this yet?
I was going to have the character move with a thumbstick control on the left side of the screen, and on the right side, have a shoot button, and wherever the thumbstick control is pointing, with the shoot button held down, that they shoot in that direction.... OR
Have another thumbstick on the right side of the screen, and wherever that is pointed, that the character shoots in multiple directions depending on the angle of the thumbstick...
Anyone attempted this yet?
Comments
I'm going to make a Smash TV like game now.
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
So would the first solution work having thumbstick on left side and shoot button on right?
Does this mean we're gonna' see it in the Wiki or a template?
...but what if you wanted to make a gun turret?
I like the old Smash TV / Robotron controls. That would solve my problem. Yet, I was thinking of a different control scheme.
What if I wanted to control the character with the accelerometer and have a cross-hair. The character would shoot where the mouse was clicked / screen was touched. Can GameSalad detect the angle between the Crosshair and the Character?
Two thumbs on the screen at the same time - at all times - would cover too much of the 480x320 screen. Heh... and after a few minutes of gameplay, the screen would be really smudgy.