Problems with tables

Hi
I'm having a problem with tables. I'm trying to create a series of actors that each adds a row to the table and populates that row with some random numbers. Then display text is called to display the value of one of that row's contents over the actor. The problem is that the value that gets displayed ends up being the same for every actor, but they should all be different since they're all random. I can't tell if it's the act of creating the row or populating the row that's the issue. I've tried using beginning, end, and index for Add Row, and used the appropriately matching values for Change Table Value (1 for beginning, tablerowcount for end, and a static number for index). Can anyone shed some light?
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