How did any of your games do? Did they bring downloads? Did they bring money?

Synlight_DevelopmentSynlight_Development Member Posts: 10
edited April 2013 in Working with GS (Mac)
While im sure we all can say making games goes further then just a want for money its a passion. But lets take a look at the economics behind the games we make.

Please feel free to comment your more specific statistics if comfortable. Who knows maybe we can use this to further help people understand what they want from there game. Maybe that is to be played and enjoyed, maybe that may be money.

Comments

Sign In or Register to comment.