Splitting the character up
Jordeyy
Member Posts: 409
i am just wondering what program would you use this sort of image structure to make the charcter in the game
for example normaly in gamesalad you just import the character , but ive seen games that dont use the charcter as a whole , in the project files there is not a full character there is just the charcter split up into parts and placed as 1 image like bellow but sorta mapped out ?
what program would you use when applying that kind of images
the first image is the split up image and the second is how we use our images in gamesalad
for example normaly in gamesalad you just import the character , but ive seen games that dont use the charcter as a whole , in the project files there is not a full character there is just the charcter split up into parts and placed as 1 image like bellow but sorta mapped out ?
what program would you use when applying that kind of images
the first image is the split up image and the second is how we use our images in gamesalad
Comments
If you want to use all those images you would have to import them separately and do some coding to attach them together.
Your better off making your images with the sprite sheet in a art program and importing them as a whole image then use the animation behavior.
but im just wondering what coding program for example ( corona, xcode) woud you use the first image and not the second
and the program would just put the parts together for you ?
To make a image with those parts I would use Inkscape or pixelmator. But you can use whatever art programs you have, they should work ok.