Loading Screen?

How do i make a loading screen? Games like Puzzle Dozer and more have loading screens. how do i make a real loading screen?

Comments

  • BenMakesGamesBenMakesGames Member Posts: 85
    Here is a video :

    Which part are you referring to?
  • AleksandrGamesAleksandrGames Member Posts: 54
    edited April 2013
    well, when i move my game to my iphone, and in the game, i switch scenes, it kinda freezes for a second and then goes to the next page instead of fading to black or showing a loading page. How fix that?
  • BenMakesGamesBenMakesGames Member Posts: 85
    So you want a fade out fade in effect between scenes?
  • GS_MasterGS_Master Member Posts: 159
    have a black actor the size of the screen that spawns when a button is pressed. have its opacity start at 0 and go to 1. in like .3 seconds.
  • AleksandrGamesAleksandrGames Member Posts: 54
    have a black actor the size of the screen that spawns when a button is pressed. have its opacity start at 0 and go to 1. in like .3 seconds.
    how do i do that?

  • ElfizmElfizm Member Posts: 489
    Have a Boolean attribute called change scene.

    When ever you have a behavior that says to change scene, have rule that says game.change scene is true,
    Make a timer and after 0.3 seconds change scene.

    Create a big black actor that covers your scene. Change alpha to 0

    When game.changescene is true
    Change self.image.alpha to 1
    Interpolate self.image.alpha to 0
    In 0.3
    Change game.Changescene to false

    Hopefully that will work.
    I only have the one scene in my game so haven't done it personally. It looks right :)
  • JPGamesFactoryJPGamesFactory Member, PRO Posts: 174
    Create your loading image.In the actor that have change scene rule, insert before a spawn actor rule and spawn your loading screen.
    During the loading wheel remain to screen your loading image
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