Lag/Delay Problems with Interpolate
beckb
Member Posts: 16
I'm using Interpolate to create a cast bar and it's working wonderfully...except that it seems to lag whenever a key is pressed (literally any key on my keyboard, even one that's not programmed into the game).
The key press even delays the interpolate graphic, lagging it a bit. For example, the cast bar normally fills up in 2 seconds if left alone. But if key(s) are pressed during the interpolate process, the graphic stops then quickly starts again. So it ends up taking about 2.5 seconds to fill up.
This is a problem because I set other events to occur after the 2 second timer is finished, so things end up looking out of whack.
Any way to fix? Thanks!
The key press even delays the interpolate graphic, lagging it a bit. For example, the cast bar normally fills up in 2 seconds if left alone. But if key(s) are pressed during the interpolate process, the graphic stops then quickly starts again. So it ends up taking about 2.5 seconds to fill up.
This is a problem because I set other events to occur after the 2 second timer is finished, so things end up looking out of whack.
Any way to fix? Thanks!