Removed particle rules still spawning particles...
barleyesq
Member Posts: 72
So, I use to have some particles spawning on death of my actor under certain conditions - something like "if actor is blue and game.dead is 1, spawn particles (which are coloured blue)".
I recently removed all of the spawn conditions that were triggering the particles (I had them for different colours), but one is still triggering on meeting the requirement of the deleted (or so it seems) rules.
Has anyone else experienced lingering/legacy particle spawns that shouldn't be there or had any similar problems that they managed to fix? I've scoured my actor rules and simply cannot find anything that still refers to that previous particle spawn, but it's still triggering in game.
Perhaps there's a wayof checking through the project's XML files to track it down? I don't know.
Any help here would be much appreciated as I am stuck!
Many thanks.
I recently removed all of the spawn conditions that were triggering the particles (I had them for different colours), but one is still triggering on meeting the requirement of the deleted (or so it seems) rules.
Has anyone else experienced lingering/legacy particle spawns that shouldn't be there or had any similar problems that they managed to fix? I've scoured my actor rules and simply cannot find anything that still refers to that previous particle spawn, but it's still triggering in game.
Perhaps there's a wayof checking through the project's XML files to track it down? I don't know.
Any help here would be much appreciated as I am stuck!
Many thanks.
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