When making a character in a plat former Change image or actor?
wolfbirdgames
Member Posts: 66
Hi. I have been creating this platform game for a few months and I am wondering what is the best approach when working on the main character. I am making my character/actor do different movements and I am not sure what direction to take.
Should I..
1. simply keep the same actor and make the images and width/height attributes change based on an action?
or
2. just make a totally separate actor for the action and have the actor delete and spawn into that when the action is called upon?
Thank you.
Should I..
1. simply keep the same actor and make the images and width/height attributes change based on an action?
or
2. just make a totally separate actor for the action and have the actor delete and spawn into that when the action is called upon?
Thank you.
Comments
@ ozlac I figured the same thing but I wasnt sure. I tried both but it doesnt seem to affect it to much. When I change the weight and height it becomes messy when changing images sometimes.
@tharbk01. THe actions are punch, and variations of slashes.