Interpolation woes
tatiang
Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
It may be that I've stumbled across the already documented Interpolation issue with extremes (values near the "interpolate to" value), but here's the problem I'm having:
I am interpolating self.color.Alpha from 0.3 to 0.7 in game.Seconds seconds. If I change game.Seconds to 5, it reaches self.color.Alpha=0.7 in 3.7 seconds. Same issue? I've seen http://forums.gamesalad.com/discussion/54962/make-your-own-interpolations and may resort to it if I have to.
I thought I could work around this by having it Interpolate to 0.8 (or even 1) in 5 game.Seconds seconds but I'm not having much luck.
I am interpolating self.color.Alpha from 0.3 to 0.7 in game.Seconds seconds. If I change game.Seconds to 5, it reaches self.color.Alpha=0.7 in 3.7 seconds. Same issue? I've seen http://forums.gamesalad.com/discussion/54962/make-your-own-interpolations and may resort to it if I have to.
I thought I could work around this by having it Interpolate to 0.8 (or even 1) in 5 game.Seconds seconds but I'm not having much luck.
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Answers
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User