Text based RPG?
Mezirah
Member Posts: 2
Hi,
I know GS is great with physics and action but I want to make my own role playing game. Say you recruit players for a soccer team, and they have statistics. You can choose a game to play where I would program game salad to run a simple engine to see if the players team beats the computer team I've created. The results would be displayed as a text with maybe some highlights. Is GS in depth enough for me to program rules etc to run such a scenario in the background, then display the results?
I know GS is great with physics and action but I want to make my own role playing game. Say you recruit players for a soccer team, and they have statistics. You can choose a game to play where I would program game salad to run a simple engine to see if the players team beats the computer team I've created. The results would be displayed as a text with maybe some highlights. Is GS in depth enough for me to program rules etc to run such a scenario in the background, then display the results?
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