XBLIG is $99... http://xbox.create.msdn.com/en-US/home/faq/xbox_live_indie_games But I would prefer they adopt more global things before shooting for more specific platforms. I picked xbox because it would introduce gamepad based inputs + joysticks. If this were implemented in a global fashion, this could pave the way for PS4, Ouya, or even Bluetooth based android gamepads.
They new blackberry OS has a desktop app that you can put in an unsigned apk, and it will spit out a BB app, ready to be signed (a .BAR file).
You can use these tools to help verify that your app is compatible with the BlackBerry platform, repackage your app as a compatible BAR file, and sign your app so that it can be distributed through the BlackBerry World storefront.
So GS doesn't technically support BB, there isn't really anything stopping you from putting your games there. GS already provides an unsigned APK, so there isn't really anything more to do on their end.
Ouya would be nice... when i test my games on the tv using a ps3 controller and my sony phone via hdmi, its great and runs perfectly. I think gs games would run perfectly fine on the ouya.
Well, I voted for Xbox but I didn't think about the other. Here is my wish list for platforms: Nintendo Wii (U) Nintendo (3)DS GameBoy (Way to go @Socks !) MS-DOS (version 3.1 :P ) Ouya PlayStation Steam iPlay (Apple's new gaming console)
They new blackberry OS has a desktop app that you can put in an unsigned apk, and it will spit out a BB app, ready to be signed (a .BAR file).
You can use these tools to help verify that your app is compatible with the BlackBerry platform, repackage your app as a compatible BAR file, and sign your app so that it can be distributed through the BlackBerry World storefront.
So GS doesn't technically support BB, there isn't really anything stopping you from putting your games there. GS already provides an unsigned APK, so there isn't really anything more to do on their end.
The android package cannot use certain android features. The 2 projects I tested used those features and the converter said it was impossible to proceed. So no, we don't have BB support.
"If the video game giant can find a way of persuading high-profile and indie smartphone developers alike to develop for Wii U specifically, the console could be given a much-needed shot in the arm." - GMA News
"This could be a perfect fit for many titles offered on Android and iOS." - The Next Web
Comments
I thought we already could do Facebook with HTML 5 and windows phone am I wrong on that?
Would love to utilize the free WP certificates we got from Microsoft last year )
- Thomas
Check out XNA game studio/express.
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Or Xbox,
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
http://xbox.create.msdn.com/en-US/home/faq/xbox_live_indie_games
But I would prefer they adopt more global things before shooting for more specific platforms.
I picked xbox because it would introduce gamepad based inputs + joysticks.
If this were implemented in a global fashion, this could pave the way for PS4, Ouya, or even Bluetooth based android gamepads.
GS already provides an unsigned APK, so there isn't really anything more to do on their end.
- Thomas
But....
Xbox Live is more profitable and as 3tig pointed out you already can try to put your games on bb which I wish I thought of a month ago
Nintendo Wii (U)
Nintendo (3)DS
GameBoy (Way to go @Socks !)
MS-DOS (version 3.1 :P )
Ouya
PlayStation
Steam
iPlay (Apple's new gaming console)
http://appleinsider.com/articles/13/05/06/nintendo-hopes-developers-will-port-smartphone-games-to-its-struggling-wii-u-console
http://www.joystiq.com/2013/05/06/rumor-nintendo-offering-wii-u-conversion-software-to-smartphone/
http://www.techhive.com/article/2037574/nintendo-is-reportedly-luring-smartphone-games-to-the-wii-u.html
http://www.gamespot.com/news/nintendo-modding-wii-u-to-run-smartphone-apps-6407949
http://www.engadget.com/2013/05/06/nintendo-rumor-wii-u-app-devs/
http://hexus.net/gaming/news/industry/54961-nintendo-modify-wii-u-play-smartphone-games/
http://www.gmanetwork.com/news/story/307382/scitech/gaming/nintendo-eyes-smartphone-apps-to-save-wii-u
"If the video game giant can find a way of persuading high-profile and indie smartphone developers alike to develop for Wii U specifically, the console could be given a much-needed shot in the arm." - GMA News
"This could be a perfect fit for many titles offered on Android and iOS." - The Next Web
Darren.
@DeepBlueApps.com Neo Geo would be awesome!!! Shame the Neo Geo X Gold turned out pants! I still wanted one just for the console dock
- Thomas